Design Patterns

What is a Design Pattern

A design pattern is a documented (semi-)best practice that has been applied successfully in multiple situations to solve a recurring problem.

GOF Patterns

GOF book has 23 patterns as follows:

Creational Patterns (Abstract Factory, Builder, Factory Method, Prototype, Singleton)
Structural Patterns (Adapter, Bridge, Composite, Decorator(Wrapper), Facade, Flyweight, Proxy)
Behavioral Patterns (Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, Visitor)

Basic Patterns

Interface, Abstract Parent Class, Private Method, Accessor Method, Constant Data Manager, Immutable Object, Monitor

Collectional Patterns

Composite, Iterator, Flyweight, Visitor

Other Structural Patterns

Virtual Proxy, Counting Proxy, Aggregate Enforcer, Explicit Object Release, Cache Object

Other Behavioral Patterns

Null Object, Object Authenticator, Common Attribute Registry

Concurrency Patterns

Core J2EE Patterns

Presentation Tier Patterns ( Intercepting Filter, Front Controller, Context Object, Application Controller, View Helper, Composite View, Service to Worker, Dispatcher View)
Business Tier Patterns (Business Delegate, Service Locator, Session Facade, Application Service, Business Object, Composite Entity, Transfer Object, Transfer Object Assembler, Value List Handler)
Integration Tier Patterns (Data Access Object, Service Activator, Domain Store, Web Service Broker )

Other J2EE Patterns

Enterprise Patterns

Architectural Patterns

Pipeline

Pattern catalog

All patterns in one big table.

Other References

Sun's Core J2EE Patterns Index
GOF Pattern in AllAppLabs

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